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Model preparation for Microsoft Hololens

#hololens #mixedreality #mixedrealityapp #Unity

We had the pleasure to work on an innovative AR project for SKANSKA–world's leading construction group. Their goal was to create a tool to present their new office complexes in an innovative an compelling way. Working closely with our friends at VR Global, we created a massive amount of well-optimised 3d content for their Microsoft Hololens application.

Successful partnership

We partnered with experts from VR Global in order to help them build a compelling Augmented Reality application that would show several SKANSKA’a newest office buildings. We wanted the models to be interactive so that the user can choose between floorplans, complete buildings or area maps. 

Challenge

 Our job was to prepare a well-optimised 3d content to align with Hololens technical limitations. We were provided with fully detailed BIM models and architectural plans. Our job was to recreate those models so that the polygon count would stay below well 100 000. This meant all the 3d models would have to be recreated from scratch. Some geometry (like fencing or other flat objects) would have to be replaced by texture sprites. As Hololens doesn’t support reflections, the glass facades needed to be baked with reflections on them - not very easy to make it look good. 

From our blog

Will a team overseas understand what is the real purpose of my project?

Say you want to develop your project, but you still have not found a development team that you could trust. There's a lot of software, VR and AR agencies out there. Each has different skills, experience, work culture, and of course–a different location. The fact that they are somewhere on the other side of the Ural, next to the Chinese Sea or somewhere near the Crimea raises your fears. You think: "This guy works in an office in Ho Chi Minh. Will he be able to understand what my goal is and what are the nuances of running my venture?"

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